City Hunter: City Hunter – Too much for a Cyberpunk MMORPG
I won't say much about the game City Hunter: City Hunter because it's been quite hot lately. Especially recently, the City Hunter team released a short film on the subject of martial arts with the combination of Action C and beautiful sister Mlee. Today, let's explore with 2Game what is unique about this Cyberpunk game.
Too many costumes and transformations
My first look at this game City Hunter: City Hunter is that there are too many costumes and transformations. Players can transform themselves into powerful Super Soldiers or can also transform into creatures with outstanding strength.
I don't know how other players will feel, but for me, I quite like the variety of costumes and transformations. It is this diversity that gives players the excitement of the MMORPG series.
Too many features
The second thing I felt while experiencing the game City Hunter: City Hunter is that there are many, many features in the game. This is not a joke because every time the player completes the main quest, one or more new features will appear. I won't say whether this is good or bad. But from a gamer's perspective, I personally feel it's a bit much.
There are too many features and activities in City Hunter: City Hunter, causing players to "plow" continuously.
The features and activities in City Hunter: City Hunter are too many, causing players to "plow" continuously
However, between main missions there will be a period of time for players to learn those features. So in some ways, they can be considered as compensating each other. If you are a "plowing" system player, congratulations, this is the game for you. If you are a chill player, you will spend quite a bit of time on this game to keep up with other players.
Too many pets
As for this, I rate it quite highly, especially when the player can only summon up to S level Pet while the maximum Pet level is SS. This has limited P2W quite a bit, comparing the qualities between A-tier pets and S-tier pets, there is a difference of nearly 100 stats per line. If a P2W player has an SS level pet too early, many other players will quickly get bored.
All kinds of adorable pets in City Hunter: City Hunter
All kinds of adorable pets in City Hunter: City Hunter
Currently in the game there are only three SS level pets representing 3 types of pets: Machines, Spirits and Animals. Currently, I still don't know what the purpose of dividing the system is, I just see that each pet will have its own skill. They will help players increase damage, increase health, increase defense...etc. Perhaps in the future there will be a pet arena with a system counter mechanism?
Too much activity
The activities in City Hunter: City Hunter are a bit overwhelming. On the positive side, players will not feel bored during the game experience. On the other hand, players will have to spend more time. It's quite similar to the feature I just mentioned above, so I'll just briefly talk about this part of the operation.
Too many events
Finally and equally important, the game City Hunter: City Hunter has a series of exciting events on the occasion of opening the server as well as launching the game. Players just need to work hard and log in to receive great gifts.
A series of exciting events on the occasion of launching the new server in City Hunter: City Hunter
To summarize, I think that as the title of the article states, City Hunter: City Hunter has too many things for a mobile MMORPG, it is difficult for players to experience it all in a short time. However, this can also be considered a plus point of this Cyberpunk game for grinder gamers. As long as the player is willing to plow, he can completely surpass other players.
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